Justin
Solo dev based in California. I make games that sit at the intersection of systems design and narrative — trading mechanics, emergent economies, and the kind of choices that make you pause before clicking confirm.
My latest released project, Helio Exchange, is a browser-based interplanetary commodity trading game built in vanilla JS — real-time price simulation, leverage, skill trees, procedural music, and more.
I care a lot about meaningful player choice and games that don't overstay their welcome.
Always happy to connect with other developers, playtesters, and people who think the best part of a game is the meta-game running in your head afterward.